Gallery
Warhammer
40,000 Servo Skull - 1:1 Scratch Built Model
by
Adam Bagley
Warhammer
40,000 is a science-fiction tabletop wargame produced by the British
company Games Workshop. Played using 28mm (approx. 1:65) miniature
models, it is set in a future that features many fantastical worlds,
races, creatures and contraptions. One such contraption is the mysterious
Servo Skull, a floating device used for spying, repairing and attacking
on and off the battleground.
I've been fascinated by Servo Skulls ever since they first started appearing
in 40K (as Warhammer 40,000 is informally known) and in 2003 I decided
to build from scratch a life-sized model based on them.
A
great deal of planning went into the construction. I started by
working out the appearance of the model, drawing sketches to work
from and writing down assembly ideas as I went along. Chosen features
included cables trailing from the skull to make it look like it
was flying, transparent support from the base to further emphasise
flight and a bionic eye and laser.
I soon realised
the model needed to be light and balanced because of the nature
of the base so I formed the bulk of the skull by covering an inflated
balloon in papier-mâché. An area was left uncovered for access inside
the skull and by using fine metal mesh I reinforced areas that I
thought might come under stress later on. When it was dry, modelling
putty was sculpted over the papier-mâché into a basic skull shape.
When that was dry, the balloon was popped and removed.
Next, I started
to add features. Holes were drilled into the back of the skull and
hardware bolts were inserted from the inside to act as pins for
the cables. They were glued into place using two-part epoxy adhesive.
The cables were constructed from aluminium tubes that fitted tight
over the bolts. Net curtain wire was inserted into the tubes to
prevent kinking whilst they were bent into shape. The tubing was
then glued onto the bolts, again using two-part epoxy adhesive,
and tops
from super glue tubes were glued to the ends of each.
Bolts
and aluminium tubes were also used as a frame for the limbs. The
limbs were made using wooden rod that was turned on a lathe, plastic
knitting needles, a modelling clamp, insulated cable from an old
electric fire, some parcel string and plenty of sculpted modelling
putty. The ears were made from sink plug hole strainers and furniture
studs. Furniture studs were also used across the top of the skull.
With the basic
structure complete, I started work on detail. The bionic eye housing
was sculpted on with space left to affix a rubber part salvaged
from an old camera. When dry, the edges were defined using a scalpel
and abrasive paper. A section was cut from a metallic blue Christmas
tree bauble and glued inside the camera part before it was glued
into place as the lens. Plastic card was then used to fill the space
between the eye and the ear. A piece of blue light reflecting rod
was glued to the end of the main knitting needle on the right limb.
This would represent the laser.
The
skull was again covered with modelling putty; a thin layer this
time, with texture created by patting the pliable surface with rough
abrasive paper and a toothbrush. When the putty was dry, the eye
socket, nose, teeth and surface details were crafted using a mini
drill and various grinding bits. Finally, the skull was tested for
balance and positioning and, when I was happy with the results,
a hole was drilled into its base and a small bolt was inserted from
the inside and glued into place. The access hole in the skull was
then sealed and blended in.
The base was
constructed out of thick MDF which was cut to shape using a table
saw. A hole cutter was used to create holding for a transparent
cylinder from a bird feeder, upon which the skull would rest. A
hole was drilled into the top of the cylinder so that the bolt at
the base of the skull could be fed through and secured to it a using
a nut and washer.
With
the construction complete, I moved onto painting. I decided to work
with acrylics and because of the large scale I wanted to keep the
colour palette and highlighting simple and to a minimum.
After covering
the eye lens and the laser tip with masking solution, the skull
and MDF base were given an undercoat of matt black, applied by aerosol.
The skull was then given a coat of medium brown followed by a coat
of medium flesh, both of which were stippled on. The eye housing,
studs and portions of the ears were then drybrushed with gun metal
and highlighted with silver before being lightly glazed with red
ink. The cables were drybrushed medium brown and their connectors
were drybrushed medium grey.
Finishing touches
included hazard stripes painted onto a section of the right limb,
a transfer applied to the forehead and dirtying up by sporadically
drybrushing medium grey and medium and light browns across the model.
A paint-chipped effect was added to the hazard stripes by using
black and silver paint. Special attention was given to the teeth;
I smudged in brown, green and then yellow to get a decayed, rotted
look.
Finally, the
model and base were given a coat of matt varnish and when this was
dry the masking solution was peeled away, the cylinder was inserted
into the base and the model was attached. Patches of gloss varnish
were applied to the teeth.
In
conclusion, the model was a challenging build from start to finish.
Some of the techniques mentioned took a long time to complete but,
at the end of the day, it was a labour of love. I am particularly
happy with how the paint job came out. I think the overall look
is quite impressive given the limited palette. I am also happy with
the eye lens and laser as natural light reflects off them in such
a way that you'd think they were battery or mains operated. A very
unusual and unique piece for my display cabinet!
This
model reached the finals of the Open Category at the 2003 UK Golden
Demon Awards, a modelling and painting competition held annually
by Games Workshop. Of all the competition categories, the Open is
widely regarded as the toughest to compete in! |